Eternal Guardian

Domains: justice, protection, overwatch

This church have it's own spells.

A multi-bodied god that secures the rough borders of the current Passbinds.

It's multi-body is composed of uncountable separate black non-reflective spheres, hovering over the ground all around the region. Soaring smaller ones are known as "eyes", and stationary one in the king's hall of Ceasefeast is known as "mind". Those names are purely speculative and do not represent any actually established opinion.

This god uses unknown forces to jealously guard it's territory from those who's considered unworthy by the unknown criteria. Trespassers are destroyed on sight. It is currently unknown how the ruler of Passbinds manipulates guardian's "mind", but it is historically known to be able to acquire new targets for destruction if ruler finds someone's suitable to be destroyed.

Every new ruler should be firstly tested by touching the guardian's "mind", and thus proclaiming themselves as being worthy of throne.

First ever ruler of current Passbinds region, known as a Godrider, was the first person who was able to travel through the region unscathed by "eyes", and by capturing the "mind" in what later will become a king's hall - essentially creating a God-vault- they've established a dynasty, that ruled by forcing Guardian to kill some people and guard other.

Devotees of this god take the role of relentless protectors of their values, using this abilities:

  • At every act of your adventure you can proclaim some goal of high value. Any action you take on the way to achieve your goal will be blessed with power, but any action you take that does not help you in achieving your goal will fatigue you extremely. Neutral actions is up to interpretation by your own will.
  • If your allies that share the same values are threatened - you are quick to action, be it helping them up, or straight up sacrificing yourself for the greater good.
  • You have hard time contacting with hard devotees of other religions, mostly rejecting their values, and getting the upper hand in disrupting their plans.
  • Being around Eternal Guardian itself gives you ability to contact it's countless manifestations, that will help you in your path, for the price of relieving the Guardian in you. But being in the sacred place of other god will suffer your strengths.
  • Highly devoted warriors of Eternal Guardian able to spread its will, overruling any other god-born volition.

Clergy of this religion is often called to arms all over the world. The price? Ever-growing powers of the Eternal Guardian, combined with devotion so deep, they neglect their own existence for things they declare a greater good. Covered in scars, lost all meaningful affections, they often can be found forgotten by society and end up on a suicidal mission.

Author's note: essentially a paladin that overpaladins anything in their path, and can topple over other clerics